Author Archives: Anna

Poster presentation in Bangalore

At the Sustainability in Design: NOW! conference, held from 29 September to 01 October 2010 in Bangalore, India, I presented a paper that was written in collaboration with Brenda Castro Pelayo and Teemu Leinonen in form of a poster. The paper … Continue reading

Posted in Academia / Research, Master Thesis | Tagged , , , , , , , , , , | Comments Off on Poster presentation in Bangalore

Gimme Sugar

More Gimme Sugar videos on vimeo. “Gesture-based sugar dispenser gets you excited” Make Magazine Blog Gimme Sugar is a gesture controlled sugar dispenser, that Jari Suominen and I designed during the Designing Interaction with Electronics workshop by Michihito Mizutani at Media … Continue reading

Posted in Master of Arts | Tagged , | Comments Off on Gimme Sugar

I breathe what you breathe

Particulate Matter 1o, or PM10, are particles that are smaller than 10 nanometers. For example, wear debris of car tires disseminates PM10 into the air. When inhaling air with an extraordinarily high PM10 content, it may have severe effects on … Continue reading

Posted in Bachelor of Arts, Bachelor Project | Tagged , , , , , | Comments Off on I breathe what you breathe

16!

16! is a reactive installation created in the context of Sebastian Oschatz‘ visual programming course at the University of Applied Science Darmstadt, 2006-2007. Anne Göbel, Judith Winkler, and I created the installation as practical exploration of the VVVV programming language. The … Continue reading

Posted in Bachelor of Arts | Tagged , , , | Comments Off on 16!

Soft Measuring

“In comparison to me, how tall is an elephant?” – Soft measuring is a concept design of a mobile phone application for children to visually compare the sizes of people, animals and objects through taking pictures. A child photographs an … Continue reading

Posted in Master of Arts | Tagged , | Comments Off on Soft Measuring

Mobile Word Game

During a one week workshop by Jürgen Scheible at Media Lab Helsinki, Kristine Visanen and I created a working prototype of a mobile word game. In the game, learners arrange a random set of words into meaningful or playful sentences … Continue reading

Posted in Master of Arts | Tagged , , | Comments Off on Mobile Word Game

Bean

Bean is a concept design of a mobile device that comes as a pair of twin devices.  Bean is similar to a friendship necklace, where two people own “halves”. Unlike a friendship necklace, Bean displays the real-time locative data of … Continue reading

Posted in Master of Arts | Tagged , | Comments Off on Bean