Re-Crafting Mathematics is an NSF funded project that aims to understand how traditional feminine craft practices can improve learning outcomes in science, technology, engineering, and mathematics (STEM) education. As graduate research assistant my work focuses on ethnographic inquires of female crafting circles and the design and investigation of curricular activities that foster math concepts across crafts. Currently, I am exploring the inherent computing of fiber-crafts. Co-PIs: Drs Kylie Peppler and Melissa Gresalfi.
The Maker Ed Open Portfolio Project investigates how openly networked portfolios of youth projects can reframe assessment. As the lead graduate researchers, I am working on our second Research Brief series, which presents how open portfolios rupture assumptions of traditional portfolio assessment, shares makerspace portfolio practices, investigates youth motivations for portfolios, and more. This project is supported by the Moore Foundation. PI: Dr. Kylie Peppler. More: Research Brief Series 1.
The Design Playshop Project developed a curricular model that deepens learning through making and integrates design, play, collaboration, and technology in early childhood learning. In 2013, we setup a pre-school makerspace to explore and design the Design Playshop model using Squishy Circuits, a toolkit for creating electronic circuits using playdough as a conductive material. Since then, I have analyzed video data of children’s crafting to understand the role of materials in their learning. PIs: Drs Karen Wohlwend and Kylie Peppler.
DML Commons is a connected course that aims to convene a community around topics in digital media and learning. I was part of a team that created two courses in 2015: (a) Professional Pathways was a place for emergent scholars to create and share resources towards the development of a scholarly community; and (b) Design Research aimed to bridge research and practice by exploring key aspects and questions of design-based research. The course was part of the DML Hub and supported by the MacArthur Foundation. PIs: Drs Mimi Ito and Kylie Peppler.
The Learning Design – Design for Learning project aimed to expand design thinking for learning design and the development process of technological learning tools. As a design researcher, my work focused on the participatory design of Square1, a collection of tangible computational learning devices designed for collaborative learning. For participatory design workshops, I collaborated with techGyrls of the YWCA Berkeley/Oakland as part of a visiting scholar position at UC Berkeley. WP-lead: Dr. Teemu Leinonen.
Innovative Technologies for an Engaging Classroom (iTEC) was a pan-European and EU-funded project focused on the design of the future classroom. As the lead designer and design researcher, my work at the Aalto University, surfaced design opportunities to advance educational technology. We created three software prototypes that were used in over 1000 classrooms and developed a participatory professional development model for educators to design interest-driven learning activities (Edukata). The model is based on a Scandinavian participatory design methodology. WP-lead: Dr. Teemu Leinonen